![]() ![]() ![]() ![]() As a result, Slam is dropped from the rotation almost entirely, freeing up GCDs for lengthy Mortal Strike and Overpower proc chains due to their frequent resets. The changes in Patch 10.0.5 opened up a brand new build focusing on Overpower instead of Slam, while prioritizing several high rage spenders to fuel Anger Management and Test of Might - Storm of Swords turns Whirlwind into a huge rage dump, while Thunder Clap both spends rage and refreshes Rend at the same time, and Ignore Pain serves as a unique off-GCD spender with a secondary defensive benefit. The direct caused by Crushing Advance is also very low, with the main benefit coming from the frequent buff to Mortal Strike's damage.Īside from switching to a new talent build revolving around Mortal Strike and Sweeping Strikes, the Crushing Advance buff is similarly ignored in multitarget as well, with Mortal Strike used regularly based on its own cooldown and rotational priorities, though due to Deep Wounds ticking on more targets, it has a much higher likelihood of building up to three stacks before being consumed. The T30 4p set bonus has no impact on rotational decision making, as Mortal Strike is already one of the highest priority abilities on a short cooldown, which means that the Crushing Advance buff will most often be consumed at only one stack, and should not be delayed for multiple. Select desired talents using ✘ markers to customize the rotation.ġ rnd Rend with < 4 seconds remaining on the debuffĢ ava Avatar simultaneously with Colossus Smash or WarbreakerĦ spear Spear of Bastion during Test of Might or Colossus Smash buff windowsħ roar Thunderous Roar during Test of Might or In the for Kill buff windowsĨ bs Bladestorm during the Test of Might buffĩ 7 sks Skullsplitter early in Colossus Smash to trigger Tide of Bloodġ0 exe Execute to consume Sudden Death procsġ1 op Overpower with two charges off cooldownġ2 ip Ignore Pain to dump rage off the GCDġ6 op Overpower with one charge off cooldown Suggested talents not listed: Battlelord, Strength of Arms, Dreadnaught That will move into cooldown usage, which is shared with the normal single target priority outlined below. The first priority is to apply Rend and Mastery: Deep Wounds, the latter of which will usually come from Colossus Smash or Warbreaker. The Arms opener is virtually identical to its single target priority, with the added caveat of initiating combat with Charge whenever possible. Recommended talents are listed alongside each section. As there are far too many technically optional talents to create a toggle for every single one, simply skip past to the next priority if you do not have that particular ability talented. Every time an ability is cast, begin again at the top of the list and move down until there is something that can be cast, then return to the top. Currently, the best setup leans heavily on talents which spend rage faster and enhance the Execute phase.Ībilities and talents are listed from highest to lowest priority in the Arms Warrior rotation. Although the standard rotation is not very complex, there are several synergistic talents which create more complex priorities. Say hi on Twitter or join the Warrior class discord to stay up to date with all things Warrior.Īrms Warriors revolve around using abilities to increase the damage of their attacks, inflict bleeds, and maximize Execute damage. Īrchimtiros is the Warrior class theorycrafter, SimulationCraft developer, and long time Mythic raider. ![]() In this Dragonflight rotation guide, we provide the best Arms Warrior rotation for all talent builds in both dungeons and raids for. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |